Spherical Harmonic Transform using WebGL-GPGPU.


Oct/24/2014

Step1

Set Cube-map image.
↓Click to select image.



Step2

Input a parameter and click "SH-Transform".
Samples per texture. 
Highest degree of SH =  (MAX:1024)


0%




Step3

Save a file.


about shi data format

SH-Expansion beta
back
inserted by FC2 system